Vignette I put together to learn a bit about lighting in Unreal; a tribute to Shelter the Animation, by Porter Robinson. The digital distortion particles were created by the incredible Jeremy Baldwin, and many of the assets were taken from Epic's libraries and modified to work for the scene. I created the ambient audio, remixing the Shelter theme. After Effects was used heavily for post processing, including the fisheye distortion. There are a number of things I'd do differently a second time around, but it was a great learning experience overall! Link to the original music vid:
https://www.youtube.com/watch?v=fzQ6gRAEoy0