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Destiny @ Bungie (2014)

This is a sample of my contributions as a lighting artist to Destiny. I was responsible for creating and maintaining a library of light fixtures and their shaders, adjusting atmosphere by creating lens flares, fog, and ambient settings, and lighting the scenes for both gameplay and artistic goals. I owned lighting for spaces on Venus, Earth, The Crucible, and The Tower. I also ultimately owned all of the light fixture palettes used across the game.