On Season of Arrivals, released in June 2020, I handled lighting for the Prophecy Dungeon. This was incredibly fun, as I had a lot of freedom to develop a unique look for the Nine's interior spaces, something we hadn't really seen before in Destiny. Much of my own taste and aesthetics played a part in designing the feel of this work...as you could probably guess based on my profile avatar XD
I worked very heavily with Design in addition to Art this time around, as lighting was the primary mechanic for many of the challenges involved in the dungeon.
World Art by Andrew Hopps and Matt Turner:
Sky work by Eric Cassels: